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  1. #2
    Staff Engineer
    Join Date
    Jan 2014
    Location
    Oakland, CA
    Posts
    935
    I haven't tried Voxelizer, but I've been modeling in voxels for years now, using the Sensable (now Geomagic) haptic system. I really like it, and it has definite advantages over traditional polygon mesh modeling (although one typically converts to triangulated polygon meshes for output as STL). There's supposed to be a new version of the 3DS haptic (force-feedback) modeling system coming out soon, at a much lower price - I'll keep you posted.

    Andrew Werby
    Last edited by Geoff; 10-01-2014 at 06:49 PM. Reason: removed advertising.

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