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03-28-2024, 09:43 AM #1
- Join Date
- Jun 2014
- Posts
- 885
The STL file was very helpful. When I imported it with Meshmixer, the entire cube was presented as individual components. For example, the square dot at the bottom of the question marks were not "glued" to the box face. This applied to all of the components. The repair facility in Meshmixer deleted most of them, destroying the model in the process. Microsoft 3DBuilder imported the model as expected and informed me of the errors, then fixed them correctly. I'm not sure why Blender breaks models in this manner but it's not the first time I've run into it. If you have Windows 10 or above, you may be able to import and repair your creations in the future. If not, I'm happy to assist.
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03-30-2024, 01:01 PM #2
- Join Date
- Mar 2024
- Posts
- 3
Holy cow! You're a lifesaver!
Thanks so much for looking into this. Yes, I do have Windows 11 and downloaded Microsoft 3DBuilder. I used it to fix my own model (with the lid) and it fixed the STL perfectly to be able to slice & print.
Here's the final outcome:
Cube.jpg
Again, I have no idea why Blender is breaking these models when exporting the STL, but I'll look into the 3D toolkit feature you mentioned.
Thanks, once again!
Cheers,
Holes and pockmarks in print walls
Today, 09:14 AM in General 3D Printing Discussion