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  1. #16
    Technologist
    Join Date
    Jun 2022
    Location
    The great state of Texas
    Posts
    150
    Hopefully not too boring. I have the base mesh done and pose finalized. Now more fun with final digital sculpting. I remeshed the mech a few times so lost some detail that I want to add back now that it is manifold and print ready.

    I haven't used Zbrush in what feels forever so going to do the sculpting with that software. Base mesh done with Blender3d.
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