There is a setting in Slic3r that helps avoid dribbling, its effect is to retract the filament slightly, a settable amount, it then automatically adjusts itself on continuing.

The dribbling problem occurs when the head moves from one part of the print to another without printing, it can create a small but annoyingly visible blob of material when it restarts the print, the retraction avoids this.

I don't know if any of the other slicers have this setting, I haven't used any other since 2011 but it would seem such a simple solution to the problem that other software authors would include it in their programs.