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Thread: Whales
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01-05-2016, 12:59 AM #1
- Join Date
- Jan 2016
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- Charleston SC
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Whales
I have a nice OJB whale. Is there a way I can manipulate the model to print him in different poses? The project I am working on is a mother Humpback and calf. I want the calf to look different.
Thanks
Don
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01-05-2016, 02:18 AM #2
Hi Don,
It all depends on the file format you start from. If you have a STL, you would basically have to cut and remodel bits as it is not really a format intended for modifications. Just my opinion, but you'd probably be better off redesigning from scratch.
If you have a native format of something else, it might be possible. For instance, you can "rig" a model in Zbrush, allowing you to modify the pose. We're talking proprietary software and skilled design here. I'm pretty sure that is not the file you purchased.
Good luck
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01-05-2016, 04:10 PM #3
I'd highly recommend Pixologic's free program Sculptris available for Windows and OSX. It'll import your OBJ file. Once in the program, use the masking process to lock down parts you don't want to move and apply rotation to bend unmasked areas:
http://www.zbrushcentral.com/showthr...y-first-sculpt
My dragon sculpt from that page started with the creature sculpted straight like a yardstick. Using the masking, it was eventually bent into a ring shape and printed.
There's a fair number of Youtube tutorials for Sculptris floating around:
https://youtu.be/4fpxfQUD3Uo
Might be useful to study some reference photos so that you can move the calf's features around.... just like how infants aren't merely proportional scaled versions of full-grown adults. While in the program, use the opportunity to smooth out (remove) any barnacles and extra bumps that might be on the adult version.
If installing the OSX version, just search the forum sticky post about making a small config-file change to fix a display issue.
Printer will print perfect...
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