Results 1 to 5 of 5
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08-14-2015, 06:18 AM #1
My first printout, with some layering problems
Hi, I uploaded this bust which I have printed out in the Flashforge Dreamer. The resolution in Flashprint was set to standard so the detail around the shoulder was more or loess what I expected. However, the head has the deep channel lines around the model which isn't something I can fix with sanding. Does this look like an error, something I may be doing wrong? Thanks for any feedback.
Lloyd
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08-14-2015, 06:53 AM #2
nope that's definitely not right.
Can you use other slicers with the dreamer ?
I'd try the same model with makerware desktop or cura or whatever alternative slicer you can use.
Given that the base of the bust looks fine - I'd have to say it's a slicer issue rather than hardware.
Or could be a fault in the model itself. Where'd you get the stl file from ?
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08-14-2015, 07:17 AM #3
The model is mine, sculpted in mudbox. The original looks ok, I used flashprint to set it up, and as far as I know that does the slicing automatically. Although Im not too familiar with the slicing process itself, or the best way to do that. I also have mesh mixer, which I am planning to use for editing my models.
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08-14-2015, 07:19 AM #4
The original file looks ok in flashprint and meshmixer. So I guess I have to adjust those settings when I set it up.
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08-14-2015, 07:28 AM #5
Thanks for you reply btw. If there is any suggestion you can give me for the best slice settings in meshmixer or flashprint that would be appreciated.
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