I should have saved a before Zbrush image to show the raw scan, but I basically had to make her nose and do touchups on the top of her head and here and there... but its a usable stl now, hooray!
I'm still trying to find a way to shell out my models now. I can't do squat with STLs in SolidWorks, and NetFab only has shell in the paid pro version, so I'm trying to figure out how to do it with Zbrush.