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Thread: Round Text Edges
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10-02-2014, 08:29 AM #1
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- Sep 2014
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Round Text Edges
As the heading says, I want to type a word and give the edges of the letters a round, does anyone use software that can do this easy enough that I can then send to the 3d Printer.
thanks in advance
Ken
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10-02-2014, 03:30 PM #2
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- Jan 2014
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You could create 3d text in Sketchup and use the third-party bevel / rounding plugin to round the edges.
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10-08-2014, 01:18 PM #3
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123 Design is super easy to do text with and is made to export 3d printer files and it's free too boot.
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10-20-2014, 06:21 AM #4
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- Jun 2014
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I wonder if he means a rounded (domed) top
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10-20-2014, 08:24 AM #5
Use blender, it's free and all can be done in the one program, I wouldn't bother with anything else to do text, it does a perfect job.
Once you have it done to your liking, select the object, press CTRL-C, mesh from curve, export to STL and there you go, under a minutes work.
derp.jpgHex3D - 3D Printing and Design http://www.hex3d.com
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10-20-2014, 02:24 PM #6
Well Geoff, I have blender downloaded, but haven't played with it yet..... guess I will now.
I do use Sketchup with the Roundcorners plugin. That also would take about a minute to do.
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10-20-2014, 06:24 PM #7
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If anyone wants to know how to in catia or solidworks. Here's how:
In Catia or solidworks, use draft, writes some letters and save them as vector such as dxf or dwg. Then you import your text which is vector based. Extrude and use edge fillet.
Works very well.
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10-21-2014, 05:11 AM #8
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10-22-2014, 11:06 PM #9
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- Jun 2014
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I was too also going to ask about the steps. If it's the same steps, that is.
The curved top, whether from Blender or Sketchup/Roundcorners, will be stepped according to the layer height, correct?
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10-23-2014, 07:53 PM #10
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- Sep 2014
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Hello Geoff, I have begun the Learning curve of Blender and it seems to be perfect as it allows an easy and quick method of adding a Bevel. Problem I'm trying to get around now is the Sizing. I have changed to Metric, and trying to work out how I can make the Text a certain size so when I export to STL it comes into ReplicatorG correctly. Any solution to this?
Thanks
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