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02-19-2015, 04:31 AM #6
- Join Date
- Jan 2014
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The endstops section from my configuration.h follows. The only real difference is that the logic is inverted. I would also check wiring to make sure that the end stops are connected to the correct signal and ground pins on the RAMPS board.
Code:// coarse Endstop Settings #define ENDSTOPPULLUPS // Comment this out (using // at the start of the line) to disable the endstop pullup resistors #ifndef ENDSTOPPULLUPS // fine endstop settings: Individual pullups. will be ignored if ENDSTOPPULLUPS is defined // #define ENDSTOPPULLUP_XMAX // #define ENDSTOPPULLUP_YMAX // #define ENDSTOPPULLUP_ZMAX // #define ENDSTOPPULLUP_XMIN // #define ENDSTOPPULLUP_YMIN // #define ENDSTOPPULLUP_ZMIN #endif #ifdef ENDSTOPPULLUPS #define ENDSTOPPULLUP_XMAX #define ENDSTOPPULLUP_YMAX #define ENDSTOPPULLUP_ZMAX #define ENDSTOPPULLUP_XMIN #define ENDSTOPPULLUP_YMIN #define ENDSTOPPULLUP_ZMIN #endif // The pullups are needed if you directly connect a mechanical endswitch between the signal and ground pins. const bool X_MIN_ENDSTOP_INVERTING = true; // set to true to invert the logic of the endstop. const bool Y_MIN_ENDSTOP_INVERTING = true; // set to true to invert the logic of the endstop. const bool Z_MIN_ENDSTOP_INVERTING = true; // set to true to invert the logic of the endstop. const bool X_MAX_ENDSTOP_INVERTING = true; // set to true to invert the logic of the endstop. const bool Y_MAX_ENDSTOP_INVERTING = true; // set to true to invert the logic of the endstop. const bool Z_MAX_ENDSTOP_INVERTING = true; // set to true to invert the logic of the endstop. #define DISABLE_MAX_ENDSTOPS //#define DISABLE_MIN_ENDSTOPS
Holes and pockmarks in print walls
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