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11-10-2014, 03:34 PM #3
Blender exports with an origin you set, so yes. You set the origin of the object somewhere higher, drag it below the Floor (ie then set it to location to 0,0,0 )
You then press CTRL-A and RESET the Location. The model stays in place but its co-ordinates are now reset to 0,0,0
When you export it, it will export it as 0,0,0 being the build plate and whatever below is below.Hex3D - 3D Printing and Design http://www.hex3d.com
Printer will print perfect...
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