Close



Results 1 to 3 of 3
  1. #1
    Student Flyfisho's Avatar
    Join Date
    Jul 2022
    Location
    Australia
    Posts
    2

    layers missing when sliced

    Gday
    So I have extracted a car out of a game and put it into blender as and .obj file.
    I do this buy converting the .Kn5 file from the game and convert to a .obj file
    I then convert to .stl for the slicer and when looking at the layers they are missing.
    The model looks fine until you check the layers with the review and it becomes apparent.
    I have even tried adding a solidify modifier in blender to see if it will fill it up by thickening but same result.
    wondering if anyone has had experience in doing this?
    I have even played around in Fusion360 with the mesh file of the car but is has to much in the mesh. even id i do the same in Fusion 360 with the .obj file it still slices the same.

    1.JPG2.jpg3.jpg

  2. #2
    Super Moderator curious aardvark's Avatar
    Join Date
    Jul 2014
    Posts
    8,818
    most likely parts of the mnodel are thinner than your nozzle width. So they'll show up mwhen viewed, but not after slicing.

    Try playing with it in meshmixer,

  3. #3
    Student Flyfisho's Avatar
    Join Date
    Jul 2022
    Location
    Australia
    Posts
    2
    Yeah thanks thats what i have been doing with little success

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •