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09-11-2020, 09:26 AM #1
- Join Date
- Jun 2014
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- 887
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09-11-2020, 09:41 AM #2
Here's what the code should look like:
Griffenmcg2.JPG
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09-11-2020, 09:45 AM #3
lol thought someone who wasn't broke would do that.
Clever way to do it too - way simpler than my method.
If only i understood geometry :-)
Added another variable to give you control over the angle of rotation, makes some interesting shapes :-)
width = 76;
height = 130;
ar=100; // angle of rotation
module draw_one() {
hull() {
cube([width, width, 0.01], center=true);
translate([0, 0, (height/2)]) rotate([0, 0, ar]) cube([width, width, 0.01], center=true);
}
}
draw_one();
translate([0, 0, (height/2)-0.01]) rotate([0, 0, ar]) draw_one();Last edited by curious aardvark; 09-11-2020 at 09:50 AM.
Please explain to me how to...
Yesterday, 03:08 PM in 3D Printer Parts, Filament & Materials