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Thread: Fishing lures

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  1. #4
    Super Moderator curious aardvark's Avatar
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    Jul 2014
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    the way I look at designing in openscad is i break everything down into basic shapes.
    cubes, spheres, cylinders.
    Each can be resized, rotated, added and subtracted from the others. Cylinders can also be tapered with different start and end diameters to make any kind of 'cone'.
    You can also state the number of facets a cylinder or sphere has to form shapes with different numbers of sides: polygons ! (lol)

    so for a lure you might have an elongated sphere for the 'head' with a slanted slot for the bit that makes it dive (created by subtracting a rotated thin cylinder or cube - or just adding a rotated cylinder) then a body made of tapered cylinders or reshaped spheres. You can add fins or slots for flexible fins by removing bits.
    You then either have the body as a single module, or combine them with the 'union' command. And remove a long cylinder from the middle.

    pretty simple really :-)

    here's a selection of lures you can download and resize in your slicer for a quick way to start, it seems a fairly popular use for 3d printing :
    https://www.thingiverse.com/search?q=fishing+lure
    Last edited by curious aardvark; 11-28-2018 at 05:35 AM.

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