I feel that my ability to create objects to print is severely restricted by my inability to grasp the concepts involved in the use of modelling software like Blender, Eureka and Sketchup. I wonder if it is because I learned to make drawings the old way, using pencil, paper, T-square and drawing tools.

I'm fine making objects using software like Rhino and such, but how do you create things by sculpting virtual "clay"? I get the idea that I was in the principal's office when they introduced new design software.

Old Man Emu