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04-14-2015, 09:00 AM #1
Hmm... at that cost, the time spent making one may not be worth it! That said, I'm still intrigued by reverse engineering it. A set of calipers should do you fine, and it looks like, to my eye, there only 3 radii to deal with , so you might be able to get it into SU, and use the arc tool to semi-easily create those radii. Oh well....
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04-14-2015, 10:36 AM #2
- Join Date
- Mar 2015
- Location
- San Diego, CA
- Posts
- 107
Yeah, I'm well past the major radii. I spent a few more hours on it last night and am almost there. The key was those two tabs in the corners which hold it in place.
Of course the 5 hours I've already spent include the enhancements, not just the original part.
Seems like there may be a major market developing for inexpensive scanners that really work reliably.
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04-15-2015, 07:26 AM #3
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04-20-2015, 04:17 PM #4
- Join Date
- Mar 2015
- Location
- San Diego, CA
- Posts
- 107
Well, I think I've finally got a part that's close enough fit.
One surface that looked flat is actually sloped. My first cut had a same sized edge overhang all the way around, but the actual part varies continuously with a couple of notches.
All told I spent a good 5 hours and 3 prints. Would be nice if there were a good scanning service.
Ender 3 Neo - Jam Problem
05-08-2024, 03:06 PM in Tips, Tricks and Tech Help