While the Dexmo Exoskeleton may not be out on the market for the masses of users any time in the immediate future, what you can look forward to is future expansion in the realm of virtual reality. As China-based Dexta Robotics points out, VR really isn’t much of an experience with just a headset. With that in mind, they’ve spent two years developing the Dexmo Exoskeleton, which allows you to reach out and truly feel like you are grabbing on to some of the objects being seen within the VR program, whether working in the medical field, training exercises, medical, education, or of course—gaming. The Dexmo offers 11 degrees of tracking, and actually manipulates your fingers, pulling them back to hold and simulate the feel of something like a stone, or discerning between something else like a rubber duck. Read more at 3DPrint.com: https://3dprint.com/147946/dexmo-exoskeleton-vr/