Hello, i exported a plane from gta v, then i cut the wings etc on fusion 360 and i filled the big holes still on fusion 360


Here the result when i import the .obj in MeshMixer:

jet.jpg



Then i tried the inspector and i have a lot of errors

inspector.jpg




If i click auto repair all I only have a few polygons left


I can reduce the amount of errors with "Close cracks" but i still have critical errors and it reduces quality, i also tried the "Make solid" function but i can't get a correct result, always loose quality a lot.


My goal is to add pins to plug the wings, but when i try a boolean difference i have an error


I'm very new in the domain, do you have a solution so i can do i want to do ? Or at least a lead that could help me ? Thx !