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03-13-2015, 04:51 PM #1
- Join Date
- Mar 2015
- Location
- Los Angeles
- Posts
- 2
Print warping at corners, please advise
Printer: Airwolf HD2x (Dual Extruder)
Material: ABS 2.88mm
Problem:
I am having an issue with a simple 1" cube print. In the first 3/8" of the print, 3 out of 4 corners are showing warpage (see attached image). My best guess is that the second extruder head is adding too much heat to the print. But, I would like to get some expert feedback from the forum. Thank you.
For slicing the STL I used Astroprint. Settings below:
Print settings:
Slicing Software Cura Layer Height 0.1 mm First Layer Height 0.27 mm Shell Thickness 1.5 mm Solid Top Yes Solid Bottom Yes Fill Density 35% Print Speed 20 mm/s Infill Speed 30 mm/s Inner Shell Speed 30 mm/s Outer Shell Speed 20 mm/s Travel Speed 125 mm/s First Layer Speed 10 mm/s Number of Skirt Lines 3 Skirt Gap 5 mm Skirt Minimal Length 150 mm Number of Brim Lines 5 Support None Support Type Lines Support Angle 70 deg Platform Adhesion None Raft Margin 5 mm Raft Line Spacing 1 mm Raft Base Thickness 0.3 mm Raft Base Line Width 0.7 mm Raft Interface Thickness 0.2 mm Raft Interface Line Width 0.2 mm Raft Air Gap 0.4 mm Raft Surface Layers 2 Support Fill Rate 35% Support X/Y Distance 0.7 mm Support Z Distance 0.15 mm Support For Dual Extrusion Both Wipe Tower Volume 25 mm3 Filament Diameter 2.85 mm Filament Flow 95% Print Temperature 240 °C Print Bed Temperature 105 °C Enable Fan Yes Minimum Fan Speed 0% Maximum Fan Speed 0% Fan Full Height 0 mm Minimum Layer Cooling Time 15 secs Minimum Cooling Feedrate 2 mm/s Enable Retraction Yes Retraction Amount 5 mm Retraction Speed 50 mm/2 Retraction Minimal Travel 1.5 mm Retraction Minimal Extrusion 0.02 mm Retraction Combing Yes Retraction Hop 0.25 mm Retraction Dual Amount 16.5 mm Spiral Vase (Joris) No Wipe Tower No Ooze Shield No Cooling Head Lift No
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03-13-2015, 05:34 PM #2
There are a couple of things. The slicing could be imperfect, the extruder isn't making close enough contact thus cooling the filament quicker than it should, & leveling can be off but in your case, the last probably isn't necessarily true since it's a small object.
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03-13-2015, 11:21 PM #3
- Join Date
- Aug 2014
- Location
- Montreal, Quebec
- Posts
- 576
Sharp edge by default warps alot. Put a brim and the problem should be solved. Not the default one, but modeled through your software. It shouldn't even lift....
Edit: Flip and show us the bottom face, it will tell if your z calibration is done right.Last edited by richardphat; 03-13-2015 at 11:30 PM.
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03-17-2015, 01:52 PM #4
- Join Date
- Mar 2015
- Location
- Los Angeles
- Posts
- 2
Thank you for the tip.
In the 3D model there is a filleted edge but it is only visible on the top side of the actual print; the bottom printed a sharp edge.
How do you recommend modeling the brim? My understanding is that it will become merged with the part and I will end up having to saw them apart. See image below for bottom side of print. Thanks.
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03-18-2015, 08:02 AM #5
Ender 3 Neo - Jam Problem
05-08-2024, 03:06 PM in Tips, Tricks and Tech Help