So i was able to remove the striped parts with meshmixer (FlipNormals tool) then i could add my holes correctly
There are still bunch of errors even if i could remove many of them
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Type: Posts; User: Saygus
So i was able to remove the striped parts with meshmixer (FlipNormals tool) then i could add my holes correctly
There are still bunch of errors even if i could remove many of them
13979
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Well, the zebra striped portions were added by me in fusion 360 ^^
I used a patch to fill the holes (there were the wings and the gears), maybe that was not the best idea !
Now i can add pins and...
Hello, i exported a plane from gta v, then i cut the wings etc on fusion 360 and i filled the big holes still on fusion 360
Here the result when i import the .obj in MeshMixer:
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