I'm a late enthusiast of the Peachy Printer, and I pre-ordered mine just few weeks ago.
So by the time I receive it, I guess a solution will be available for old machines.
Thanks for the tips...
Type: Posts; User: Fab
I'm a late enthusiast of the Peachy Printer, and I pre-ordered mine just few weeks ago.
So by the time I receive it, I guess a solution will be available for old machines.
Thanks for the tips...
Late 2008 actually. But the Intel GMA 950 (same one in my Mac Mini) is stuck with OpenGL 1.4 :mad:
Basically, it's a Linux core so why not, but you will probably face the same problems with the requirements.
Anuvin, that's just awesome !
What is your overall impression about the quality of these prints, and the "Peachy Printer experience" in general ?
I had to tell to my laptop (which is able to run Sketchup and OpenSCAD) it's not "reasonably new", and now it's inconsolable. :p
Anyway, I hope a solution will be found or I'll have to buy a...
Have you tried to run python /src/test.py ?
On Linux, you can try this command line : glxinfo | grep OpenGL to be sure what version is installed.
If problem, you can install mesa-utils.
Actually I got the same problems on my laptop and Xubuntu 14.04.
Error message "need more code" with the build_linux.sh, and OpenGL 1.4 limitation with the test.py
And that sucks because my laptop...
https://virtualenv.readthedocs.org/en/latest/installation.html
I hope the software will be available soon. What a pity to have a Peachy Printer and no software to use it ! ;)
And waiting for my printer, my dripping system is ready and I'd like to test it.
That's excellent news.
So, what's next ?
10 lucky guys will receive their v1 in the next few days, how long do you think it will take for the next phase (the rest of us) ?
So, you have received your v1.0 ?
Thanks guys for your answers.
Anuvin, I live indeed near the ocean (but on the other side :D), and your experience is conforting.
Hi everyone !
In this video (of the early days) we can see some oxidation on the printboard, due to evaporation of salt water I guess.
Is it still a concern with the V1.0 ?
If so, is it possible...