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  1. #1
    Technician
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    image to 3d model?

    Lets say I have an image like this:
    http://www.viralvideokc.com/wp-conte.../Navy-Logo.png

    And I want to generate a 3d model of a medallion from it, like these:
    http://www.officialframes.com/image/medallion.jpg
    http://upload.wikimedia.org/wikipedi...ion_Gold_1.jpg

    is there an automatic/semiautomatic way to generate it, or do I need to model it all by hand?
    Thanks.

  2. #2
    Super Moderator Roxy's Avatar
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    Check out: http://docs.huihoo.com/inkscape/guid...ngExample.html

    If you get what you want as a .DXF file, you can put those images on what ever 3D-Printed object you want.

  3. #3
    Engineer
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    you will always be better off modeling by hand. there is something in some cad software and simplify3d called a heightfield. this will take a photo and turn it into a flat 3d extrusion. i have used this to make lithophanes. im not sure though how it will work with that logo because its flat clipart with no shading or depth to it. you would really just have to try it and see. i doubt it will give you the look your going for though.

  4. #4
    Super Moderator Roxy's Avatar
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    Well.... How about we give him 3 or 4 days... I'm thinking if he used his logo as posted at the start of this thread as the sample instead of that Railway logo in the tutorial.... He is going to have exactly what he is looking for.

  5. #5
    Super Moderator Geoff's Avatar
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    Quote Originally Posted by cipher0 View Post
    Lets say I have an image like this:
    http://www.viralvideokc.com/wp-conte.../Navy-Logo.png

    And I want to generate a 3d model of a medallion from it, like these:
    http://www.officialframes.com/image/medallion.jpg
    http://upload.wikimedia.org/wikipedi...ion_Gold_1.jpg

    is there an automatic/semiautomatic way to generate it, or do I need to model it all by hand?
    Thanks.
    I've done a few of these now, it was quicker for me to just do it for you than to explain how, I did it in blender. You import images as vector planes and so on etc...



    It's been manually repaired (as I don't trust netfabb anymore to do the job) and sliced and previewed..



    STL attached, I can't upload here it won't let me upload a .zip bigger than 100k, so I put it on mediafire

    https://www.mediafire.com/?wa9rfy1up1j4u4u

  6. #6
    Student Papa Steve's Avatar
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    My wife was looking to replicate a historic Greek coin from an image found in Google images
    A quick and impressive tool was found in the open source slicing software called "Cura"
    This software has a tool that makes a lithopane from a photo. 4 file types can be imported. .bmp, .jpg, .jpeg, .png
    Quality of the photo makes a difference, some worked fine and others took some touch up. Photo editing software that shows the histogram is the secret sauce.
    Cura has a few adjustments that can change the extrusion ... height, direction, slicing accuracy etc.
    It's helpful to be able to test the settings by printing a few models.

    A question for Geoff
    Blender import ? ... what is the path to importing a .png, or .jpg

  7. #7
    Super Moderator Geoff's Avatar
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    Quote Originally Posted by Papa Steve View Post
    My wife was looking to replicate a historic Greek coin from an image found in Google images
    A quick and impressive tool was found in the open source slicing software called "Cura"
    This software has a tool that makes a lithopane from a photo. 4 file types can be imported. .bmp, .jpg, .jpeg, .png
    Quality of the photo makes a difference, some worked fine and others took some touch up. Photo editing software that shows the histogram is the secret sauce.
    Cura has a few adjustments that can change the extrusion ... height, direction, slicing accuracy etc.
    It's helpful to be able to test the settings by printing a few models.

    A question for Geoff
    Blender import ? ... what is the path to importing a .png, or .jpg
    ..........
    I did it in blender. You import images as vector planes and so on etc...

  8. #8
    Student Papa Steve's Avatar
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    Geoff
    Sorry ... in Blender, I'm not seeing a photo or image import ... no reference in the manual for an image import or selection button anywhere in the user interface
    There is an import option for a .svg file extension ... is that what you mean ?
    Cheers
    Steve

  9. #9
    Super Moderator Geoff's Avatar
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    Quote Originally Posted by Papa Steve View Post
    Geoff
    Sorry ... in Blender, I'm not seeing a photo or image import ... no reference in the manual for an image import or selection button anywhere in the user interface
    There is an import option for a .svg file extension ... is that what you mean ?
    Cheers
    Steve
    sorry.. it may not be turned on

    File/User Preferences / Addons

    Scroll down to you see "Import images as planes", tick it..

    or you can use a vector tracing program like inkscape, I just find it cleaner to work with simple planes, inscape generates a curve from a text path, which is a very messy mesh and makes for a cruddy extrusion (without tonnes of holes)

  10. #10
    Student Papa Steve's Avatar
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    Thanks
    So far I have only used Blender for boolean operations on .stl models and haven't explored all the other features and add ons


    Quote Originally Posted by Geoff View Post
    sorry.. it may not be turned on

    File/User Preferences / Addons

    Scroll down to you see "Import images as planes", tick it..

    or you can use a vector tracing program like inkscape, I just find it cleaner to work with simple planes, inscape generates a curve from a text path, which is a very messy mesh and makes for a cruddy extrusion (without tonnes of holes)

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