It has been a good while since I had to switch spools of PLA so maybe its some setting in slic3r I don't have right.

The grey object has a pretty uniform surface to it (not perfect but being a reprap/repstrap style printer, I'm not complaining)

The blue object is what seems to have all the breaks it seems (despite the ugliness from the semi-translucent filament)


Any thoughts on why the blue has more surface fracture looking parts?
(I have not changed any settings between using the two filaments, just reloaded the previous gcode i used with the grey only with the blue feeding)
IMG_0038.jpg