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I've been teaching myself freeCAD and using Autodesk inventor fusion too. My first main use as a learning tool is designing a new airframe for the cheap little quadcopter that I'm always breaking. I'm designing it so that I can just swap over all of the electronics from the broken quad and also to add a tiny camera for fun aerial shots. My dreams and long term goals are much bigger than my current skill set...I'm still a newb.
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I mostly print objects that are useful and can be used everyday. When I design projects for my students to complete, I try to make them as useful as possible so students will take them home and use them and not just throw them away.
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Quote:
Originally Posted by
Eddie
I use Cinema 4D because is the only one that I understand, and it also supports OBJ (universal format) as importing/exporting and STL to export, so it's awesome :D
Sometimes I use Photoshop CC 2014 to make the "holders" parts for complicated models, but I don't use a dedicated 3D print app.
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I print for research materials. Customized parts every time.
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I print toys and action figure for recreation
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I print toys for fun, I find the ability to get specific shaped and sized parts very useful
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Custom pieces for electronics such as integrated boards in hobby tier rocketry.
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do work on a lot of boats and making things for boats also for things around the house
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Quote:
Originally Posted by
Eddie
The most important application I am involved with is Volunteering for eNABLE, building printed prosthetic hands for kids. Those are much more useful to the children themselves. But it is one heck of a good feeling for me.
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I'm really interested to print or re-print usefull 'everyday' objects . I really think the future will further enhance this category like printable batteries or printable circuit boards that will enable the home user to make alot of usefull things.