I would like to know what method to use in order to make a part of an object solid while the rest is hollow (whatever the fill density is set to).
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I would like to know what method to use in order to make a part of an object solid while the rest is hollow (whatever the fill density is set to).
S3D let you create multiple process so you can have different infill % at different layers.. Other than the, you would need to design the part in such a manner which is how one should go about this if they are doing the designing.
I will look into that.
I'm using SketchUp to create the design and then Wanhao (came with my printer) to create the GCODE.
If I design the object with shapes hidden internally, would the shapes get printed (even though they are not seen)?
I thought this may strengthen the area needed.
no. A solid object stl is generated as a solid object. You would need you have voids where you did not want infill and the rest as normal - ie: solid.
So kind of what you said - but in reverse.
hollow out the parts you don't want solid and leave the rest - which you can then have as empty or solid as you like.