2 Attachment(s)
Help making a plane print friendly ?
Hello, i exported a plane from gta v, then i cut the wings etc on fusion 360 and i filled the big holes still on fusion 360
Here the result when i import the .obj in MeshMixer:
Attachment 13971
Then i tried the inspector and i have a lot of errors
Attachment 13972
If i click auto repair all I only have a few polygons left https://autodesk.i.lithium.com/html/emoticons/1f61e.png
I can reduce the amount of errors with "Close cracks" but i still have critical errors and it reduces quality, i also tried the "Make solid" function but i can't get a correct result, always loose quality a lot.
My goal is to add pins to plug the wings, but when i try a boolean difference i have an error
I'm very new in the domain, do you have a solution so i can do i want to do ? Or at least a lead that could help me ? Thx !